Managing disability

ACCOMMODATE, DON'T EXCLUDE

Gamification and learning games

“Soft and Life skills”

SOFT SKILL GAME
: the world’s LARGEST training games catalogue
on transversal skills
The LARGEST in the world!

All-inclusive pricing with unlimited access

ALL YOU CAN GAME 

Play and learn as much as you want, whenever you want!

Serious games compliant with the European Competence Framework (LifeComp EU)
and international guidelines
ed alle linee guida internazionali
(WHO, OECD, UN)

AREAS

Skills

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True inclusion focuses on the abilities of people with disabilities, not their limits. Identify reasonable accommodations that foster full work participation

Area:

Relational

Competence:

Diversity, equity and inclusion

Level:

Advanced

Duration:

40m

Languages:  en-GB, en-US, es, it, fr, de, pt-BR

Certifications: Digital badges on acquired skills, certificates with blockchain technology and internationally valid

Objectives:

This learning game allows you to
1. Disability management: Know the organizational tools for managing people with disabilities at work
2. Reasonable accommodations: Identify practical solutions that foster full work participation
3. Remove barriers: Recognize physical, organizational, or relational obstacles to eliminate
4. Focus on abilities: Build career paths centered on skills, not limits
5. Disability inclusion: Spread a culture of real inclusion of people with disabilities among colleagues

Action plan:

Analyze the corporate measures available for those living with a disability. Identify the arrangements and activities that deliver real workplace inclusion, while removing the barriers that hinder full relationships with colleagues and clients. Develop professional development plans focused on the skills of people with disabilities. Inspire colleagues to think and act inclusively

Output:

Available
€ 80.00

An interactive, engaging serious game, designed to support the development and strengthening of soft and life skills.

Edugaming platform compliant with WCAG 2.2 Level AA accessibility requirements.

Detailed reporting on training hours delivered and aggregated scores of completed assessments. 

Issuance of Open Badge and Competence Badge 3.0, certified via blockchain technology, upon completion of the gamified training path.

Outcome:

Increased self-awareness and understanding of personal potential.

Increased motivation to implement and apply one's skills, aptitudes, and talents.

Greater drive to apply what was learned in the training game directly at work or school.

Learn models, techniques, and strategies for the target skill.

Measurable improvement in skill knowledge, verified through initial and final assessment.

Certify knowledge progress and learning outcomes on soft and life skills with a digital badge, valid in professional and training settings.