Use cases

Gamification and learning games

“Soft and Life skills”

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270 training videogames 'Soft skill game' Original narrative formats, creative storytelling, realistic simulations, video pills, tests, scores, prizes

Serious games compliant with the European Competence Framework (LifeComp EU)
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Gamification, training games and soft skills
Scopes of application

The PA360 gamification project 'Soft skill game' includes 270 online training video games (basic, intermediate and advanced) on the development of transversal skills in the world of work and in all contexts of life in general.


Given their multidisciplinary nature, it is possible to use our learning games on “Soft & Life skills” for a multitude of use cases both in private companies and in public administrations.


All serious games provided by PA360 Training on skills simulate real-life scenarios in the following segments (and many more...):

Gamification: Soft‑skill games use gamification to motivate users and boost learning engagement.

Avatar and 3D environments: Soft‑skill games feature customizable avatars and immersive 3D settings that make the learning experience even more engaging.

Awards and recognition: Soft skill games reward users for their progress and offer recognition that can be shared with friends and colleagues.

Both in the private and public sectors, gamification and serious games are used to train employees on soft and life skills, i.e., key competencies at work and in life.

The project gamification “Soft skill game” PA360 includes 270 training video games digital on the development of transversal skills covering, by way of example, effective communication, conflict management, emotional resilience, teamwork, leadership.

Training games allow assessment of behavioral competencies, nonché the capacity and ability of communication, problem solving, critical thinking, learning, adaptation to change, flexibility and resilience, time management, creativity, empowerment, emotional and stress control.

I learning games are an extraordinary tool for verification and enhancement of the level of engagement, motivation, nonché of selection and evaluation of human resources.

Ultimately, an extraordinarily effective tool for developing cognitive, emotional, relational, managerial, and organizational skills for all personnel: managers, executives, supervisors, officials, employees of every professional profile and level, new hires.

The game è training for the unexpected” (Marc Bekoff)

The enhancement of the potential of human capital in all organizations, both public and private, is driven by the impulse and action of managers and executives who have, among other things, the task of managing human resources, promoting their development and growth.

Our online training games on “Soft & Life skills” allow verifying the possession of managerial capacità nonché of leadership and behavioral model.

In addition to stimulating a mental approach aimed at continuous learning, such skills also presuppose that the assignment of tasks to employees takes into account their abilities, aptitudes and inclinations.

In this context, all PA360 Training on skills learning games on process care, team leadership, relationship management, employee development, feedback and delegation, conflict reduction, problem-solving, emotional resilience, motivation and growth, resource optimization, change management, coaching, and performance evaluation fall.

The Recruiting gamification is used as a methodology to attract and select top talent, also in view of employer branding company branding and employee retention, as well as to trigger efficient pre‑selection processes in talent search and HR evaluation.

Through gamified games, the human resources selection process represents an engaging, effective, and fun experience for candidates compared to traditional selective channels.

Also in this area the project gamification “Soft skill game” PA360 includes, in this regard, specific online training games that can be used for staff selection.

The work simulation skills games in real contexts allow candidates to experience the challenges and opportunities offered by the company, highlighting their suitability or not for the required role and motivation.

The training video games of assessment, for example, test cognitive abilities, the problem solving, teamwork and the leadership of candidates.

The outcomes resulting from participation in training games sulle “Soft & Life skills”, therefore, and not l’submission of a simple curriculum vitae, constitute a formidable pre‑selection filter, where public and private organizations obtain a more precise and complete assessment of the competencies and potential of each candidate, facilitating the selection of the most suitable profiles for open positions.

Among the consequences of recruiting gamification, in addition, there are the benefits deriving from the reduction of recruitment times and costs.

The verification of personal abilities, capacities, inclinations and talents through the learning games gamified by PA360 Training on Skills enables a preliminary assessment of candidates and a significant initial pruning of curriculum received by the company and in ’the scope of recruitment processes.

Public and private organizations save time and money, being able to allocate more resources to the final recruitment phase and to the selection of the most promising candidates, based on the outcomes derived from the scores obtained at the end of the video games, which outline the candidate's profile (framework of competencies).

With its ability to attract, assess and entertain top talent, gamification provides an extraordinarily innovative way to build a team of success and achieve corporate success.

Gamified training is an excellent strategy for integrating new employees into the internal organization, aimed at verifying the level of skills and transversal competences of new hires.

The moment of the’onboarding is crucial for the optimal placement of new talent in the company, so relying on quality training paths, composed of training games original and creative on the development of the soft skills, represents the best possible project for a winning and effective investment in human capital.

The project gamification “Soft skill game” PA360, with its 270 online training video games, is capable of meeting the needs of all organizations, public and private.

The participation of new hires in our learning games not only will it ensure that the onboarding is a positive and motivating experience for new employees, but also that it leads to a greater retention, productivity and job satisfaction.

New colleagues will learn and assimilate information more quickly, effectively and engagingly, reducing the time needed to achieve full autonomy and productivity.

Simulations of games in realistic work situations ensure the development of transversal skills of new hires in a practical and engaging way, increasing their adaptability and their ability to contribute to the team's success.

Not a secondary factor, but rather of particular relevance, new colleagues will feel an integral part of the group from the very beginning, increasing their sense of belonging and motivation to work for the success of their company or organization, constantly seeking feedback, support and recognition for their progress.

In addition, the gamified simulations present in the training videogames express the values, objectives and the mission that are assimilated not only by the personnel in service for a long time but also by the newly hired personnel who, in this case, align in real time to the principles and the general corporate culture.

In essence, the project gamification PA360 Training on skills and the learning games on “Soft & Life skill” will enable private companies and public administrations to automate some delicate and fundamental phases of the ’onboarding, such as the initial training and competency assessment.

In this way, the organization saves time and money, being able to devote more resources to the individual support of new employees and their professional growth, creating the premises to strengthen a positive and productive work environment for all.

Gamification and serious games are the key to reducing conflicts, improving the corporate climate and creating a positive, collaborative and high-performing work environment.

I videogiochi formativi “Soft skill game” PA360 Training on skills intendono promuovere la comunicazione e la collaborazione, incentivando i membri del team ad accrescere la loro capacità di gestire i conflitti in modo costruttivo, nonché di lavorare insieme e cooperare in modo più efficace per risolvere problemi complessi e raggiungere traguardi condivisi.

Similarly, our educational digital games (edugames) assess empathy and mutual understanding levels, reducing misunderstandings and conflicts among colleagues, nonché tensions that hinder team cohesion and the sense of belonging to the organization.

In this perspective training video games are also included that provide a più piacevole and stimulating work environment, increasing job satisfaction and the produttività of employees and boosting motivation, energy and enthusiasm. Stimulating the creation of a healthy and rewarding work environment is the premise to pursue personal, organizational, work wellbeing and wellbeing in general.

In our own small way, we also intend to contribute with our digital training games to the creation of organizational environments that put employees in the best conditions to carry out their work, with a view to work well-being and wellbeing.

This, of course, also results in greater effectiveness in the delivery of services to customers and users.

Developing, growing and strengthening behavioral, cognitive, emotional, relational, achievement, managerial and management capacities through active participation in training games PA360 positively impacts improvement of orientation for both private‑sector clients and public‑sector users.

Strengthening the ability to sell and assist customers with goods, products, and services is a priority objective for all private companies.

Our training video games “Soft skill game” develop the capacity to motivate and retain sales and support staff, increasing revenue and corporate productivity.

Similarly, effectively delivering public services to users and the communityà is a top priority for all public administrations. In this case, our learning games stimulate and motivate employees to adopt actions solely to satisfy ’users and the communityà.

Through gamified training, employees will acquire the mental mindset and the necessary skills to offer better products and services to customers and users, with undoubted benefit for all the parties involved (employees, companies, entities, recipients of goods and services).

In this regard, l’accesso to PA360 Training on skills training games that develop and strengthen core competencies such as effective communication, active listening, problem solving, customer experience, service quality orientation, teamwork, leadership, group leadership.

The training games can be used to raise awareness on important and sensitive issues such as discrimination, l’inclusione sociale, la valorizzazione delle diversità, the fight against harassment and violence against women.

In this regard, the catalog of gamified games Soft skill game PA360 offers specific serious games that address the topics of diversity, equity and inclusion.

Let's not forget that all organizations are given the task of ensuring a work environment based on organizational well-being, as well as detecting, countering and eliminating any form of moral or psychological violence within it. Similarly, it is mandatory to develop an organizational culture aimed at rooting respect for the dignity of women and people in general.

It is therefore essential to develop and promote l’adoption of suitable training paths, also in the form ofskills games engaging and interactive, that set l’goal to raise awareness for all in ensuring a workplace characterized by a culture of respect for people and the principles of equal opportunità and organizational wellbeing.

Training videogames therefore promote greater awareness that helps to recognize cases in which harassment and violence occur, in all their forms, as well as to provide adequate tools for the prevention, counteraction and removal of such phenomena.

Even in the’ perspective of a’ prevention and victim protection action, this area includes the learning games PA360 Training on skills that promote an organizational culture aimed at overcoming biases and stereotypes, as well as diversity in various forms (gender, disability, race, age, religion, ethnicity and so on).

Among the topics present in the PA360 training video game catalog on “Soft & Life skill” also includes the sustainability social and environmental.

In the corporate setting, our learning games aim to build sensitivity to sustainability and sustainable behaviors, as well as foster respect for workplace decor and hygiene facilities, and to use furniture, materials, equipment, and corporate tools diligently.

From this perspective, our gamified simulations are aimed at raising awareness of the importance of cleanliness and hygiene in the workplace, including the need to keep bathrooms and company premises clean and tidy, thus promoting a safe, efficient and pleasant working environment.

The educational digital games (edugames) PA360 Training on skills provide alsoì attention to topics related to environmental sustainability and stimulate awareness of rules on waste and pollution reduction and the’activation of eco-sustainable actions such as, for example, office recycling, triggering micro-behaviors respectful of the’environment in the workplace.

Our online training games aim to increase sensitivity to green, environmental sustainability and nature protection, thereby fostering a culture of respect for oneself and others and building the foundation for organizational wellbeing at work.

Regarding the optimization and the respect of company resources the serious games PA360 encourages users to manage assigned equipment carefully and responsibly, aware of the organization's tangible and intangible assets, and respecting policies, rules, and internal guidelines.

At the center of our attention is the decisive promotion of virtuous habits, avoiding waste of resources, economic and material, made available by companies and organizations.

The training games PA360 stimulate the need to protect material and instrumental corporate assets, suggesting their optimal use, aiming to maximize asset value through cost control and respecting budget limits budget.

The project gamification “Soft skill game”  PA360 è has been designed to be accessible and usable also by a typically overlooked audience.

We pay attention to social needs in terms of usability, accessibility and social inclusion for people with visual and hearing disabilities, as we believe that all digital tools, including those related to playful and gamified training, should be enjoyed by anyone, without barriers or obstacles.

Ensuring access to products, services and information for everyone is an ethical imperative and a key driver of civilization and social progress. The serious games PA360 aim to break down those social, psychological and physical barriers that often prevent workers with disabilities from accessing, on equal footing with colleagues, training and learning services.

Thanks to our learning games also blind, low‑vision, deaf and hard‑of‑hearing workers will be able to access educational video games without any barrier, learn, have fun and improve their personal and professional abilities and potential.

L’digital accessibility to online training games PA360 Training on skills ensures inclusion, because it allows everyone, regardless of their abilities, to fully participate in social, economic and cultural life. Likewise it guarantees fairness and equal opportunities of access to information, services and products, eliminating inequalities.

This results in a decisive improvement in the quality of life of the person with disability, who actively participates on equal footing with colleagues in the training initiatives organized by their organization. It will be essential, in this regard, the joint work of Training Service and the Disability manager in the preparation of individual and customized training plans.

The gamification and the learning games of PA360 Training on skills are successfully applied also in school contexts, as they fall within the ’ scope of pathways aimed at assessing and evaluating the transversal competencies of high school students and of students university.

Educational video games, in fact, allow for a multidimensional verification and evaluation of a wide range of skills, abilities, inclinations, aptitudes, and hidden talents of students.

Through interactive and engaging training paths through realistic simulations and game scenarios, users combine learning and fun in a natural way, obtaining immediate feedback to monitor progress and areas for improvement.

The project gamification “Soft skill game” offers an original, innovative, engaging method to pinpoint students' strengths and weaknesses and broadly foster essential transversal skills, boosting personal abilities and potential in school and all life contexts.