Knowing when to stop and seek support

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Gamification and learning games

“Soft and Life skills”

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Skills

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You don't face everything alone, and recognizing it is not a weakness but a strength. Discover how to stop in time, and ask for support to regain emotional stability.

Area:

Emotional

Competence:

Emotion management

Level:

Basic

Duration:

40m

Languages:  en-GB, en-US, es, it, fr, de, pt-BR

Certifications: Digital badges on acquired skills, certificates with blockchain technology and internationally valid

Objectives:

This learning game allows you to
1. Recognize the limit: Identify the moment when an emotional difficulty exceeds your immediate resources
2. Ask for help: Make a clear and timely request for support to colleagues or managers
3. Relational distance: Maintain an appropriate professional boundary even when personal emotions run high
4. Support network: Identify the people or channels to turn to in case of difficulty
5. Emotional first aid: Apply a quick technique to regain stability before resuming activity

Action plan:

Recognize early when a difficulty is pushing you to your limits, and ask for help without hesitation from those who lead the team or work by your side. Maintain professional and stable behavior, even when emotions run high. Identify trusted people or the right channels to use in dark moments, and practice a small technique to regain your balance before getting back on track.

Output:

Available
€ 80.00

An interactive, engaging serious game, designed to support the development and strengthening of soft and life skills.

Edugaming platform compliant with WCAG 2.2 Level AA accessibility requirements.

Detailed reporting on training hours delivered and aggregated scores of completed assessments. 

Issuance of Open Badge and Competence Badge 3.0, certified via blockchain technology, upon completion of the gamified training path.

Outcome:

Increased self-awareness and understanding of personal potential.

Increased motivation to implement and apply one's skills, aptitudes, and talents.

Greater drive to apply what was learned in the training game directly at work or school.

Learn models, techniques, and strategies for the target skill.

Measurable improvement in skill knowledge, verified through initial and final assessment.

Certify knowledge progress and learning outcomes on soft and life skills with a digital badge, valid in professional and training settings.