Discovering how to grow

LEARNING TO LEARN

Gamification and learning games

“Soft and Life skills”

SOFT SKILL GAME
: the world’s LARGEST training games catalogue
on transversal skills
The LARGEST in the world!

All-inclusive pricing with unlimited access

ALL YOU CAN GAME 

Play and learn as much as you want, whenever you want!

Serious games compliant with the European Competence Framework (LifeComp EU)
and international guidelines
ed alle linee guida internazionali
(WHO, OECD, UN)

AREAS

Skills

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To develop your growth path, start from your real needs. Try to recognize the most suitable method and seize every useful opportunity along the way.

Area:

Cognitive

Competence:

Learning orientation

Level:

Basic

Duration:

40m

Languages:  en-GB, en-US, es, it, fr, de, pt-BR

Certifications: Digital badges on acquired skills, certificates with blockchain technology and internationally valid

Objectives:

This learning game allows you to
1. Update needs: Recognize your professional growth needs in relation to your role
2. Personal strategies: Identify the learning methods that work best for you
3. Focus on the essentials: Focus on the technical knowledge truly needed for your job
4. Seize opportunities: Recognize learning opportunities when they arise in your routine
5. Toward feedback: Accept suggestions and corrections as a normal part of your journey

Action plan:

Identify what you truly need to grow in your professional role, and discover which learning method works best for you. Focus on the knowledge you actually need, without wasting energy on less relevant activities. Seize the learning opportunities hidden in your daily routine, and welcome corrections and advice as a natural part of your journey.

Output:

Available
€ 80.00

An interactive, engaging serious game, designed to support the development and strengthening of soft and life skills.

Edugaming platform compliant with WCAG 2.2 Level AA accessibility requirements.

Detailed reporting on training hours delivered and aggregated scores of completed assessments. 

Issuance of Open Badge and Competence Badge 3.0, certified via blockchain technology, upon completion of the gamified training path.

Outcome:

Increased self-awareness and understanding of personal potential.

Increased motivation to implement and apply one's skills, aptitudes, and talents.

Greater drive to apply what was learned in the training game directly at work or school.

Learn models, techniques, and strategies for the target skill.

Measurable improvement in skill knowledge, verified through initial and final assessment.

Certify knowledge progress and learning outcomes on soft and life skills with a digital badge, valid in professional and training settings.